1. Previz & Animatics
Camera blocking and pacing out the narrative using proxy geometry before full production.
From storyboarding to final render, we produce high-impact narrative CGI films and marketing trailers utilizing the power of real-time rendering in Unreal Engine 5.
Book a Discovery CallManaging the entire production lifecycle, ensuring your story hits the emotional beats while maintaining technical excellence.
Camera blocking and pacing out the narrative using proxy geometry before full production.
Integrating high-fidelity motion capture data and setting up the environmental stage.
Establishing the cinematic mood with Lumen or Path Tracing in Unreal Engine.
Rendering, color grading, and adding VFX (smoke, fire, magic) for the final cut.
Optimization Challenge: Transitioning from offline rendering (Maya/V-Ray) to real-time Unreal Engine 5 allows for rapid iteration and lighting adjustments on the fly. We manage complex sequencer setups, groom simulations, and Niagara particle systems to deliver AAA cinematic quality at a fraction of traditional rendering times.
Leveraging real-time technologies for cinematic storytelling.
Ready for YouTube, TV, or in-game playback.
A transparent, predictable process operating under strict NDAs and secure data environments.
We work with your creative directors to lock in the script, pacing, and visual storyboards.
A rough 3D cut with basic shapes and cameras to review timing and narrative flow before committing to animation.
Importing high-res characters, environments, and applying motion capture data.
Keyframe cleanup, facial animation passes, and ensuring physical weight and realism.
Adding volumetric lighting, atmospheric effects, and Niagara particle simulations.
Exporting from the engine, final color grading, and audio mixing.
Absolutely. For in-game cutscenes or game trailers, using your existing assets is standard practice. We can up-res textures and add cinematic lighting/FX to make your game assets look their absolute best in Unreal Engine.
Yes, we can direct and clean up motion capture data. We partner with specialized mocap studios for the recording phase, and our animators handle the retargeting and keyframe cleanup in MotionBuilder/Maya.
A full CGI 90-second trailer typically takes between 8 to 14 weeks depending on the complexity of the assets (e.g., custom character creation vs. reusing existing assets), the amount of FX required, and the speed of feedback loops.